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 Post Posted: Sat Mar 01, 2014 10:20 am 
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Joined: Wed Jun 06, 2012 7:33 am
Posts: 57
Location: Columbus, Ohio, USA
This week I extended the cross-server overworld rail from where it used to end deep underneath Mecklar's Secret Island all the way to Sakuvania, adding four minutes to the previously nine minute long trip. I'm halfway there and the underground part is done. The new part goes through Mecklar's existing tunnels and connects through three caves and two abandoned mines to reach the surface. The unfinished end of the rail will follow the beacons and pass through two more caves to reach Sakuvania. Llolz124 said he would build a rail to connect Sakuvania and Rob's house, so when it's all done, the cross-server overworld rail will be a fifteen minute trip.

This is the section I'm building: http://216.172.97.30:8120/?worldname=VO ... =64&z=1161

Also, I want to figure out the route for a server tour video for YouTube. If we're going to check out everything people made, it'll be about an hour and a half long. Who's up for commentary?

Edit: The rail now extends to Sakuvania. The end of line now destroys the minecart, that is, until Llolz124 connects his part to the end. Also, RHM_087 built a little something near the giant snowman. Enjoy!

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 Post Posted: Sat Apr 12, 2014 8:29 am 
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Joined: Sat Apr 12, 2014 7:00 am
Posts: 1
Can I join?

My Minecraft username is:

PeeMeister :?:


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 Post Posted: Wed Apr 30, 2014 1:55 am 
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Joined: Tue Oct 01, 2013 4:24 pm
Posts: 9
Hate to say it, but with the updated server, I seem to no longer be whitelisted: RHM_087


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 Post Posted: Wed Apr 30, 2014 9:08 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 479
It's not you. The whitelist file broke when I updated the server. They switched from plain text to JSON files. I may need to rebuild it and most likely will have to update all the plugins.


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 Post Posted: Wed Apr 30, 2014 9:28 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 479
It's fixed now. As I mentioned they took the plain text config files and converted them to .JSON files. Well the problem is that the game was still trying to use the plain text files and since they renamed them to whitelist.txt.converted it couldn't find it. Removing the "converted" at the end fixed it.


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 Post Posted: Sat May 16, 2015 12:46 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 479
Server host decided to quit. Took server with it. Not planning to renew since it's been empty for almost a year now.


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 Post Posted: Tue May 19, 2015 2:27 pm 
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Joined: Wed Apr 08, 2015 5:30 pm
Posts: 3
Location: Hannover Germany
It would be cool if you could add me. My name is BlenderplayerM :)


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 Post Posted: Tue May 19, 2015 3:09 pm 
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Joined: Wed Apr 08, 2015 5:30 pm
Posts: 3
Location: Hannover Germany
That is what happens, when you dont read :D


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