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 Post subject: Re: Let's Play: Minecaft
 Post Posted: Thu Jan 24, 2013 10:58 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 616
Your house marker has been added. Also love my upside-down castle in the Nether.


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 Post subject: Re: Let's Play: Minecaft
 Post Posted: Tue Jan 29, 2013 9:42 am 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 616
I'd just like to quickly remind everyone to be mindful of other peoples creations. I had to clean up a lava flow on the top of my snowman. Thankfully, we had worldguard on so it didn't completely burn to the ground. It still cut into my building time having to clean up the mess somebody left behind. If you accidentally mess up something be sure to clean it up.

I tweaked the waves and classes for the Mobarena again. I also added a Mobhealth plugin which shows the current health of mobs you are attacking, including bosses in the arena. Will be also adding a new class to the arena soon: Megaman.

Added: Mobhealth and Snowballer plugins.


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 Post subject: Re: Let's Play: Minecaft
 Post Posted: Sun Feb 03, 2013 5:50 pm 
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Orange Lounge Radio
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Joined: Fri Jun 01, 2012 8:44 pm
Posts: 337
I accidentally broke the portal leading back to my house and have no idea how to fix it. Can someone help?

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 Post subject: Re: Let's Play: Minecaft
 Post Posted: Tue Feb 05, 2013 1:11 am 
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Joined: Wed Jun 06, 2012 7:33 am
Posts: 57
Location: Columbus, Ohio, USA
I fixed it for you, DarkSakura. If the portal is ever destroyed, just use flint and steel to light the inside of the portal frame on fire. There aren't many things in the game that make you stack blocks a specific way, but the portal frame is one of them.

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http://hitstun.bakamostudios.com


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 Post subject: Re: Let's Play: Minecaft
 Post Posted: Sun Feb 10, 2013 7:42 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 616
Had to change the port for the Dynmap since it was showing another server. The new address is http://142.4.45.218:8125/#


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 Post subject: Re: Let's Play: Minecaft
 Post Posted: Mon Feb 18, 2013 5:17 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 616
Server host is have an outage/issues right now in case you have trouble connecting to the server.


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 Post subject: Re: Let's Play: Minecaft
 Post Posted: Thu Feb 21, 2013 11:28 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 616
The server is FINALLY back up again.


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 Post subject: Re: Let's Play: Minecaft
 Post Posted: Sun Feb 24, 2013 9:45 am 
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Joined: Sun Feb 24, 2013 9:39 am
Posts: 1
I was recommended to check you guys out because I was watching some of the mob arena class vids on youtube. Looking in to it a bit more, It'd be awesome to check out the server!

Username: EvilDarkOne


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 Post subject: Re: Let's Play: Minecaft
 Post Posted: Sun Feb 24, 2013 1:56 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 616
You have been added EvilDarkOne


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 Post subject: Re: Let's Play: Minecaft
 Post Posted: Tue Feb 26, 2013 9:14 am 
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Joined: Wed Jun 06, 2012 7:33 am
Posts: 57
Location: Columbus, Ohio, USA
I logged on to change my Christmas Nights back into regular Nights, and I noticed my overworld rails had fallen into disrepair. I fixed them up and added a new section linking Codeman Games and cave underneath the VOG Bungalow. The new combined railroad contains sections built by Ratchet1785, Llolz124, Mecklar, and myself. It runs from Hitstun's Peak through the main town and all the way down to Mecklar's Secret Island 1762m away, a trip that takes nearly nine minutes in each direction. That's two minutes longer than Loki's Extreme Coaster! If you're new or haven't logged in in a couple months, come take a tour across the server and see what we've built out in the middle of nowhere! I may put in some rail stations along the way like I did in the Nether.

Tunnels are fun, but I haven't made a really big building yet. I'm thinking of clearing out a plot of jungle near the VOG Bungalow near Zero and the Mob Arena and building something realistic and huge. Does anyone want to complain about deforestation before I do this?

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http://hitstun.bakamostudios.com


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