The Bobby Blackwolf Show


The Bobby Blackwolf Show is a weekly internet radio show and podcast discussing the latest news in gaming as well as sometimes reminiscing about gaming's history. It records LIVE on Sundays at 8PM Eastern/5PM Pacific on the VOG (Voice of Geeks) Network Twitch Channel while taking live calls via Discord and including chat room interaction. The show began in October of 2004 as an internet radio only show, taking a hiatus in December of that year. It relaunched on July 24, 2005 and has been broadcasting new content every weekend ever since. On December 18, 2018, it moved from radio to video on Twitch.

While the show focuses on recent news and events in the gaming industry, frequently it delves into the independent or barely mentioned gaming scene, as well as discussing gaming's history with classic games.

The show has covered six E3's, two GDC's and Independent Games Festivals, four Penny Arcade Expos and multiple Dragon Cons, as well as other gaming events in the southeast, like SIEGE and the Southern Fried Gaming Expo.

Some guests of the show during its long run have been: Video Games Live, Homestar Runner, Atari Flashback 2, Beggar Prince, MechCorps, The Silver Lining, PlayStation Home, Gearbox Software, Devolver Digital, Telltale Games, and the IGDA. Bobby has also interviewed voice actors AJ LoCascio (Back To The Future), Jessie Seely (Double Dragon Neon), Ellen McClain (GLaDOS), John Patrick Lowrie (Team Fortress 2 Sniper), and Jennifer Hale (Mass Effect FemShep), as well as musicians Tommy Tallarico (Everything), Ken Allen (Sierra On-Line), Jake "Virt" Kaufman (Shovel Knight and DuckTales Remastered), and GRAMMY award winner Christopher Tin.

The show does not work without YOUR live interaction, and each chatter is thanked personally at the conclusion of each episode. Come join us on Sundays at 8PM Eastern/5PM Pacific at the VOG (Voice of Geeks) Network Twitch Channel!

We start off by discussing Bobby attending E3 not as media, and answers some questions about if that is hypocritical. The PlayStation Network is back in America and Europe, and some new rumors came out about what other online service might have unwillingly lent a hand to the hacking. Valve's Gabe Newell gave an interview where he discussed a possible future pricing structure for games, which takes the consumer into account. Then we take calls about PSN and...Well, no, just PSN. The opening clip was from Electric Sista Hood, which apparently does not have enough Blackwolf in them.

Podcast by - 5/16/2011 12:54 PM Comments (0)

A live report from Day 18 of PlayStation Under Siege begins with Bobby taking a controversial view of how it would take a miracle for PSN to be up anytime soon. Sony's CEO Howard Stringer sent out an open letter about the downtime, and played the Tsunami card. Really? Sony is offering Identity Theft protection to US customers, just be sure to cancel in 11 months! A US congressional hearing states that Sony was using outdated Apache servers with no firewalls, but tech savvy gamers disagree. Another attack exposed the entrants to a 2001 sweepstakes...Are the hackers done yet? And then we talk about a game - Motorstorm: Apocalypse - at least the singleplayer portion. Will it be great like the first hour of Split/Second, or terrible like the rest...or both? Then we take calls about PSN and PC Gaming.

Podcast by - 5/9/2011 12:01 PM Comments (0)

We begin the show with a live report from the trenches of Day 11 of our not continuous coverage of PlayStation Under Siege. Sony has outlined their new security measures and how they will beg you to come back...Will you? Then we interview Vikas Gupta, CEO and President of TransGaming, and Blake Lewin, President of the Digital Home Division of TransGaming, about Gametree TV, the latest cloud gaming/on demand service that you may soon be able to partake in via your cable company. We discuss what it is, when you can get it, the pricing, bandwidth issues, and how the PSN outage might affect them. Then we take calls about the PSN outage and digital distribution...which angers one of our chatters!

Podcast by - 5/2/2011 12:15 AM Comments (0)

We start the show talking about the current downtime of the PlayStation Network. When the show was live, we did not know any reason of the downtime other than an "external intrusion" - more is known at the time of the podcast posting, though! Then we review Portal 2 and find out if it is a worthy sequal to Bobby's 2007 Game of the Year. Then we take calls about the PSN downtime, Portal 2, and during the call to OLR, we delve into some parody music news.

Podcast by - 4/26/2011 9:08 PM Comments (0)

We first send our condolences over the recent passing of Gerald A. "Jerry" Lawson, engineer of the first cartridge based game console, the Fairchild Channel F. The International Game Developers Association has sent out a bulletin this week urging their members to not do business with the recently launched Amazon Appstore due to pricing concerns. Rumors are swirling about a new Nintendo console to be announced at E3...Could it be true? Then we take calls about Gamestop buying Impulse, PSN connection issues, and a caller who is HAPPY that the Amazon Appstore has the policies it does, and why Amazon has his interests in mind against the big bad game publishers out to rip him off.

Podcast by - 4/18/2011 2:07 PM Comments (0)

We begin by doing a followup on our impressions of the Nintendo 3DS. Then, we take a look at Full House Poker on Xbox Live Arcade - the successor of the 1 vs. 100 gameplay model. The GRAMMY Awards decided to do a major shakeup of their categories, eliminating some and redefining others...which help video games! Stardock has sold their digital distribution service Impulse to GameStop - but not everybody is happy! Then we take calls about Impulse and the new Sims expansion. I apologize for the delay in getting this posted - I had some issues with my hearing and did not want to edit the show until I had proper use of my ears. Sorry for the delay!

Podcast by - 4/11/2011 3:00 AM Comments (0)

Since there was no live show on the night of April 3rd, we decided to do a throwback to our live-only hiatus episodes. This segment originally aired on November 21, 2010 and discusses an experiment of having a four year old play Eyepet and Kinectimals. It examines what the child thought of the games, how she reacted to them, and what the game developers could have done better to make the game easier for a parent (or supervising adult) to assist their child in playing the game. This is a must listen if you have a young child and are wondering if these virtual pet games are for you!

Podcast by - 4/3/2011 10:59 AM Comments (0)

This episode is all about the Nintendo 3DS, which launched in the US on the day of the taping. We take you through the features of the system outside of just 3D imagery, and talk briefly about the games Super Street Fighter IV 3D Edition and Ridge Racer 3D. We also have a report that a group of eye specialists disputes Nintendo's warning about children under 6 viewing the 3D images - it could actually be beneficial in detecting vision problems!

Podcast by - 3/29/2011 3:34 PM Comments (0)

Thanks to the recent launch of the iPad 2 and Nintendo President and CEO's recent comments at the Game Developers Conference, the industry is on edge and has started flinging mud at each other. On this episode, we look into all that and blow certain comments way out of proportion...After saying what games we're playing on the iPad 2. (Real Racing 2 HD ain't bad, y'all!) Rovio, creators of Angry Birds, says that consoles are dying. Zynga, creators of FarmVille, says that you're no longer a hardcore gamer - your mom is. They also said that Xbox Live is "too small" for their offerings, and will not be publishing to that market. Nintendo, creators of everything, says that garage developers, like Rovio or Minecraft in their early days, are not people that Nintendo wishes to have publish to their WiiWare or DSiWare platforms. Then we take calls about all this stuff and what you think. The conversation with Orange Lounge Radio includes a review of a Japanese 3DS and Motorstorm: Apocalypse, which has been delayed.

Podcast by - 3/21/2011 2:22 PM Comments (0)

We have a live interview with Grammy Award Winner Christopher Tin, who will forever be the answer to the trivia question "Who wrote the first video game song to win a Grammy?" thanks to his work on Civilization IV's Main Menu theme, Baba Yetu. We ask him about his past, how he got into music, how he got into the game industry, what he thinks about the Grammy's, and about his album Calling All Dawns. We play two tracks from Calling All Dawns on the podcast that are NOT his famous one. At the midpoint break, we play "Kia Hora Te Marino", and at the end of the show, we play "Hamsafar". Then, we take calls about ice fishing and why there's no game for it, stories in games, and FreeRealms.

Podcast by - 3/13/2011 10:02 PM Comments (0)