The Bobby Blackwolf Show


The Bobby Blackwolf Show is a weekly internet radio show and podcast discussing the latest news in gaming as well as sometimes reminiscing about gaming's history. It records LIVE on Sundays at 8PM Eastern/5PM Pacific on the VOG (Voice of Geeks) Network Twitch Channel while taking live calls via Discord and including chat room interaction. The show began in October of 2004 as an internet radio only show, taking a hiatus in December of that year. It relaunched on July 24, 2005 and has been broadcasting new content every weekend ever since. On December 18, 2018, it moved from radio to video on Twitch.

While the show focuses on recent news and events in the gaming industry, frequently it delves into the independent or barely mentioned gaming scene, as well as discussing gaming's history with classic games.

The show has covered six E3's, two GDC's and Independent Games Festivals, four Penny Arcade Expos and multiple Dragon Cons, as well as other gaming events in the southeast, like SIEGE and the Southern Fried Gaming Expo.

Some guests of the show during its long run have been: Video Games Live, Homestar Runner, Atari Flashback 2, Beggar Prince, MechCorps, The Silver Lining, PlayStation Home, Gearbox Software, Devolver Digital, Telltale Games, and the IGDA. Bobby has also interviewed voice actors AJ LoCascio (Back To The Future), Jessie Seely (Double Dragon Neon), Ellen McClain (GLaDOS), John Patrick Lowrie (Team Fortress 2 Sniper), and Jennifer Hale (Mass Effect FemShep), as well as musicians Tommy Tallarico (Everything), Ken Allen (Sierra On-Line), Jake "Virt" Kaufman (Shovel Knight and DuckTales Remastered), and GRAMMY award winner Christopher Tin.

The show does not work without YOUR live interaction, and each chatter is thanked personally at the conclusion of each episode. Come join us on Sundays at 8PM Eastern/5PM Pacific at the VOG (Voice of Geeks) Network Twitch Channel!

We start by saying we won't be talking about the GameStop stonk, and then talk about it for a few minutes. But, it's really not a video game story, and financial investing kinda isn't our thing. Warner Bros has finally been granted a patent on the Nemesis system from 2014's Middle Earth: Shadow of Mordor, which means you won't see anything like it in other games until 2035. Which takes us down a rabbit hole of video game patents that have expired (games inside loading screens, practice mode button display, arrows to point you to an objective), some expiring soon (sphere grids, sanity meters, stylish driving trackers), and some expiring in a while (rolling up objects to become bigger, using a wheel to pick dialogue choices, controlling two characters at once with a single input.) Then we talk to OLR about why GameStop is important to people enough to use them as their stonks rallying cry.

Podcast by - 2/5/2021 4:15 PM Comments (2)

Microsoft couldn't read the room and announced a price hike for Xbox Live Gold, but then retracted it about 15 hours later. Apple will finally invent VR and AR by releasing a VR headset in 2022 and AR glasses in 2023 or 2024. Capcom allowed streamers to co-stream their Resident Evil 8: Village reveal event this week, but only if they promised to only say positive things about Capcom. Then we talk to OLR about costreaming events in the future.

Podcast by - 1/29/2021 10:54 PM Comments (1)

I got the GoXLR Mixer, a Windows-based audio mixer geared towards streamers, which does change the audio sound of the podcast slightly and provides more "toys" that I will try to stay away from. We take some viewer comments about the recent death of Adobe Flash as well as a list of anticipated games for 2021. Lucasfilm Games has re-emerged and is now the caretaker of Lucas properties - and also signaled the end of EA's exclusive license over Star Wars, with Ubisoft announcing a new Star Wars game. Also announced was a new Indiana Jones game being made by MachineGames and Bethesda. A common sentiment over this from consumers was "nobody asked for this" which is never something that should be asked in regards of creative media. The Consumer Electronics Show was virtual this year, and even though there usually aren't software announcements there, Sony did accidentally leak third party release dates in their eventually pulled trailer. Then we talk to OLR about some of the great joys we've had meeting certain gaming luminaries during our years on the air.

Podcast by - 1/22/2021 5:11 PM Comments (2)

Awesome Games Done Quick 2021 Online concluded after raising $2.7 million for the Prevent Cancer Foundation. As a host/donation reader, I was fully immersed in the GDQ spirit throughout the week and gained some insight into the choices made by the event organizers. I discuss why incentives are sometimes set high (and then pushed), which donation comments I chose to read, why some donation comments never got to me, and then I go through both of my shifts to discuss how tone changed and what I was attempting to invoke when I was on the microphone. On Wednesday night, during the push for the Zelda: Wand of Gamelon All Cutscene bonus game, I started with Devil May Cry 3 by Waifu. This had hilarious commentary with fast action, high paced gameplay. Zingers flew freely. Immediately after that, the tone shifted to a more relaxing tone with the impressive Super Mario World 2: Yoshi's Island 100% by Calco. Both the runner and commentator Niakky have English as a Second Language and were nervous about having to perform in English. Then, on Friday, it was all about Yakuza 6: The Song of Life by Froob. The main donation incentive here was a Yakuza cutscene called "Rugby Baby." I had not seen the cutscene ahead of time, which influenced how we (Froob and myself) chose to present it to the audience. Also: I do explain where "SpikeVegeta And Crew" came from, and how it was trying to cover myself and not create a bigger flub.

Podcast by - 1/15/2021 6:09 PM Comments (0)

We visit some comments regarding previous episodes, including some more reminiscing on the Commodore 64 and how we might have formerly on the wrong side of the law but now on the right one. Adobe has finally killed off the Flash platform, taking the memes of the early 2000's offline forever, unless you use an emulator. We ask the chat (and you) what games are you anticipating in 2021? Then we talk to OLR about the death of Adobe Flash and how it affects our day jobs.

Podcast by - 1/9/2021 12:00 PM Comments (1)

Reminder: I'm hosting on Wednesday and Friday nights at Awesome Games Done Quick 2021 Online! Check the schedule for the exact times. Arcade1up released a firmware update for the OutRun cabinet that added Rad Rally to the list of games - but it doesn't go as smoothly as expected. (Check out the video version of this segment on the VOG Network YouTube channel!) Bobby gives his favorite Games of the Year, some you expect and some you might not expect. Then we talk to OLR about Nintendo possibly still using Amiibos and the upcoming AGDQ.

Podcast by - 12/31/2020 1:52 PM Comments (1)

Reminder: I'm going to be hosting at Awesome Games Done Quick 2021 Online on Wednesday and Friday evening the first week of January! Come participate in a wonderful event for charity. Cyberpunk 2077 has been pulled from the PlayStation Network Store and are offering full refunds after CD Projekt Red told customers to seek a refund from Sony if they didn't like the performance on last-gen hardware. Even though it's now an Xbox/PC Exclusive, Microsoft is also offering full refunds, but did not pull the game from their digital storefront. If you're wondering how this passed certification - it's because console certification isn't QA, it just makes sure that the game doesn't destroy the console. I have played the first eight hours on an Xbox Series X, and there's some glimpses of greatness in there. Then we take a call about how GameSpot gave Half-Life: Alyx their Game Of The Year award and how it seems like a milestone for VR gaming.

Podcast by - 12/24/2020 12:36 AM Comments (0)

We dedicate this episode to the memory of Eric Engstrom, one of the renegades at Microsoft who brought us DirectX in the 90's, which led to the creation of the Xbox platform. I'm hosting at Awesome Games Done Quick 2021! Catch me on Wednesday night hosting Devil May Cry 3 and Super Mario World 2: Yoshi's Island and again on Friday night hosting Yakuza 6: The Song of Life. The Game Awards took place, and it went well for being a virtual event. Cyberpunk 2077 launched with a major epilepsy trigger based on real medical devices used for diagnosis purposes, but was patched by the time we went on the air. I finally received The C64 - the full size version of the C64 Mini, and the addition of a fully working keyboard that is true to the native Commodore 64 layout makes it my favorite "retro" console to date. Then we take calls about the epilepsy trigger in Cyberpunk 2077 (along with correcting some surprising disinformation) and more talk about The C64.

Podcast by - 12/19/2020 4:07 PM Comments (1)

Dear Sony - if I have a PS5, why do I want to download the PS4 version of a game on top of its PS5 version? Nintendo updated the firmware for the Switch to version 11.0, and it opts you into sharing your data with Google Analytics. Learn how to opt out, which you need to do in TWO SEPARATE PLACES. I rented Kingdom Hearts: Melody of Memory from Gamefly (it's like Xbox Game Pass for physical media) and, sadly, it's no Theatrhythm. I put together the Arcade1up OutRun cabinet this week - a sit-down driving cabinet that actually does its job well. The full video of this segment is available on YouTube. Then we talk to OLR about Dragon Quest XI's Definitive Edition now on Xbox Game Pass and why its 2D mode is disappointing.

Podcast by - 12/9/2020 7:24 PM Comments (1)

G4 had a reunion special with the "original cast" - without any of the actual original cast from G4's launch in 2002. I got my Xbox Series X, so I talk about how the Smart Delivery system makes the Internet necessary to operate the console, even if you buy the games physically. I also got Yakuza: Like A Dragon, and I am enjoying my foray into Yakuza x Dragon Quest. Then we talk to OLR about No Man's Sky's HDR bug still not being fixed on the PS5, as well as early G4 memories.

Podcast by - 12/3/2020 11:30 PM Comments (0)