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 Post Posted: Mon Dec 29, 2014 11:14 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 390
It will be a 3D racing/puzzle game where every level has something wrong or broken in it. The object is to overcome these obstacles to get to the goal line. It will be built in Unity3D. Currently, I am working on the car control and camera scripts.


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 Post Posted: Sat Jan 03, 2015 9:43 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 390
I've got the camera and driving scripts done for now. I will need to add in everything to support the glitches. Also I haven't tested the wheel colliders with non-round wheels yet. I'm not sure if it will work so I may need to separate that from the normal driving script. The last few days I've been building the map that the game will take place on. I have the main race track and part of the surrounding suburb/city. I want to add a mountain but placing these tiles is taking a very long time. Here's a work in progress shot:

Image


My goal is to have the map done by Sunday so that I can start coding the rest of the important stuff.


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 Post Posted: Thu Jan 08, 2015 2:11 am 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 390
So after scrapping two car controllers I based my new one off Randomation Games vehicle controller. It's so much better that what I was originally working with. Since I adjusted the map scale I need to modify the sidewalk height. I also plan on baking in some better lighting and adding an ocean, oh and fixing the missing colliders.

Here's some video.

https://www.youtube.com/watch?v=aqMU-X3 ... e=youtu.be


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 Post Posted: Thu Jan 08, 2015 6:41 pm 
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Joined: Wed Jun 06, 2012 7:33 am
Posts: 57
Location: Columbus, Ohio, USA
Whoa, that's looking damn good for a jam game! It totally reminds me of Hard Drivin', a suitably buggy 3D car game. Nice job!

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http://hitstun.bakamostudios.com


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 Post Posted: Sun Jan 11, 2015 9:00 am 
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Joined: Wed Dec 17, 2014 8:03 pm
Posts: 5
This looks really good! Congratulations. This is motivating me to learn more about Unity.


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 Post Posted: Sun Jan 11, 2015 5:16 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 390
Sadly with only about an hour and 45 minutes until the deadline, I most likely won't be finishing on time.


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 Post Posted: Sun Jan 11, 2015 6:48 pm 
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Joined: Mon Dec 29, 2014 1:55 pm
Posts: 7
Good luck man!!! Remember, a late game is only late till it ships, a bad game is bad forever. ;)


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 Post Posted: Sun Jan 11, 2015 7:08 pm 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 390
PushyPixels wrote:
Good luck man!!! Remember, a late game is only late till it ships, a bad game is bad forever. ;)


Thank you, Max.


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 Post Posted: Thu Jan 29, 2015 9:30 am 
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Orange Lounge Radio

Joined: Sat Jun 02, 2012 9:43 pm
Posts: 390
More footage. I have music playing now and the star sequence is mostly done. https://t.co/OhYEQYs3Pw


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